New World the First Thing I Remember

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New World the First Thing I Remember

The New World update that was scheduled to provide players the final objective in the game’s main storyline had to be postponed because of a glitch, and so Amazon did just that. The official New World Twitter has announced that a “bug detected late” is to blame for the hold up.

Amazon explained the update was delayed because of an issue that was discovered at the last minute and now needs to be rectified.

Wednesday morning is when we may expect to see the new version. There will probably be more information revealed on Twitter.

New World the First Thing I Remember

Over the past few weeks, the Heart of Madness upgrade has been available on New World’s public test server.

Players will receive a task of the same name from Yseult Meredith at Mountain Home Outpost in Shattered Mountain, signalling the end of the main storyline.

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Introduction to “New World: The First Thing I Remember”

Set in a sprawling, mysterious world, “New World: The First Thing I Remember” invites players to embark on a journey of discovery and survival.

The game combines elements of classic adventure with modern twists, creating a rich, immersive experience.

As players navigate through unknown territories, they uncover the secrets of a land shrouded in mystery and steeped in danger.

How to Fix the “The First Thing I Remember” Quest Bug in New World?

To resolve the issue and finish “The First Thing I Remember” quest in New World, speak with Santiago Salazar (NPC) on the beach in the northwest area of the Restless Shore.

Santiago Salazar, a New World NPC, appears to be disoriented and frequently moves around the region.

While in the midst of the “The First Thing I Remember” quest, he decides to leave his current area. The northwest beaches of the Restless Shore area would be a good place to look for him.

His new location should have a mission marker on it, but it should be greyed out. You can get the mission marker back on the map by talking to him.

Don’t give up if you run into this issue; Santiago will remain invisible in his starting location, making it impossible to continue the mission.

New World Baetylus Headpiece Quest not Progressing Bug Escalated for Further Investigation

Amazon Games’ New World is a well-liked massively multiplayer online role-playing game (MMORPG). Set at the imaginary Aeternum Island in the middle of the Atlantic Ocean, the book debuted in September of last year.

The game’s player count has been progressively decreasing, from an average of 400k in September of last year to 65k in January of 2022. Players may inevitably run across glitches and bugs, but that’s to be expected with any newly released video game.

However, as of late (1, 2, 3), gamers in the New World have reported that they are stuck at the Baetylus Headpiece quest. The bug appears to have been impacting players for some time, as there are reports of it as far back as December 2021.

There have been reports of players attempting to restart the quest by erasing all of their progress and beginning fresh, but to no avail.

Key Features of the Game

1. Dynamic Open World

The game is set in a beautifully crafted open world that reacts to the player’s actions, creating a dynamic environment where every decision impacts the future landscape. The world is vast and varied, featuring dense forests, towering mountains, and treacherous waters, all brimming with secrets to uncover and challenges to overcome.

2. Engaging Storyline

At the heart of “New World: The First Thing I Remember” is an engaging and mysterious storyline. Players find themselves shipwrecked with no memories of their past, tasked with piecing together their history while forging a new future in a strange land. The narrative is rich with lore, offering deep dives into the history and myths of the world.

3. Complex Character Development

Character development is central to the gameplay. Players can customize their characters and develop skills according to their play style, whether they prefer combat, magic, or diplomacy. The game offers a unique progression system that eschews traditional levels for a more natural skill evolution based on activities performed in the game.

4. Innovative Multiplayer Experience

While offering a solid single-player experience, “New World: The First Thing I Remember” also features a robust multiplayer platform. Players can join forces with others to explore, battle against powerful foes, and build settlements together. The multiplayer aspect is seamlessly integrated, allowing for a natural flow between solo and cooperative play.

Player Experience and Reception

Early reviews of “New World: The First Thing I Remember” praise the game for its stunning visuals and innovative gameplay mechanics.

Players appreciate the freedom to explore at their own pace and the depth of the world-building.

The game’s ability to blend story-driven quests with dynamic world events has been noted as a standout feature, providing both direction and spontaneity to the gaming experience.

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Conclusion

Amazon Game Studios, the studio responsible for New World, has addressed issues including permanent sickness and poor application rates in PvP with patch 12.2.

The update also corrects a bug that allowed players to cancel the cooldown after shooting a bow by jumping. Similarly, players could slip out of the way to cancel the animation of Void Blade heavy attacks.

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